Close Modal
Penguin Random House, author portrait placeholder image

Official Dungeons & Dragons Licensed

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
Baldur's Gate 3: The Companions' Notebook Set
Baldur's Gate 3: The Necromancy of Thay
Dungeon Master's Workbook of Worldbuilding (Dungeons & Dragons)
Player's Workbook of Epic Adventures (Dungeons & Dragons)
Dungeons & Dragons Crochet
The Dungeon Master's Campaign Journal (Dungeons & Dragons)
Dragons of the Realms (Dungeons & Dragons)
The Player's Campaign Journal (Dungeons & Dragons)
The Warriors & Wizards Compendium (Dungeons & Dragons)
Dungeons & Dragons Worlds & Realms

Books

Baldur's Gate 3: The Companions' Notebook Set
Baldur's Gate 3: The Necromancy of Thay
Dungeon Master's Workbook of Worldbuilding (Dungeons & Dragons)
Player's Workbook of Epic Adventures (Dungeons & Dragons)
Dungeons & Dragons Crochet
The Dungeon Master's Campaign Journal (Dungeons & Dragons)
Dragons of the Realms (Dungeons & Dragons)
The Player's Campaign Journal (Dungeons & Dragons)
The Warriors & Wizards Compendium (Dungeons & Dragons)
Dungeons & Dragons Worlds & Realms