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The Curie Society, Volume 3

Game of Code

Illustrated by Sonia Liao
Paperback
$22.95 US
6-1/2"W x 9-5/16"H (16.5 x 23.7 cm) | 13 oz (369 g) | 24 per carton
On sale Mar 24, 2026 | 168 Pages | 9780262551762
Age 13-17 years | Grades 8-12
Sales rights: World

The brainy young heroes of the Curie Society discover a mind-bending plot that will test the limits of their abilities, and of science itself, to save the world from another scientist’s megalomania.


Our heroic teen science prodigies are back for a new mission with the Curie Society, an elite secret organization within which brilliant women can pursue the furthest reaches of their intellect. This time, Eris has returned as well, with startling new tech to wield in its sinister plans!

There’s a world of possibilities awaiting the brilliant young scientists of the Curie Society—but what if the designs of their criminally brilliant one-time partner threaten that world? Taj, Maya, and Simone are off to Madrid to help the local Curie Society chapter at a big technology conference, and this sunny working vacation is about to go haywire! Taj's high school friends are also in town for an international E-sports tournament, and she is torn between work and play. With a key member of the team distracted, the nefarious Eris organization sees a golden opportunity to step in and seize the advantage. They’re using an AI translator to stoke tensions at the conference, but to what end?

When the plot is uncovered, the Curie Society must use every weapon in their intellectual arsenal—and every member will need to be in play—to defuse a global catastrophe!
ENDORSEMENTS

“This book is a beautifully illustrated story about fighting for your passions, friends, and community, while also saving the world. An exciting and timely adventure!”
—Hannah Templer, creator of Cosmoknights

“An exciting, high-stakes game of cat and mouse between a shady tech giant and our egalitarian Society!”
—Whitney Gardner, author of Free Piano (Not Haunted)

The Curie Society: Game of Code not only depicts a brutally honest view of what it’s like to work in a competitive creative field but also how important friends and human connections are in an always-changing world of technology. Finally, a comic that offers a nuanced explanation of the complexities that artificial intelligence has in our day-to-day lives—and the ethical issues it presents.”
—Henry Barajas, author of Death to Pachuco, Helm Greycastle, and Batman: Urban Legends

The Curie Society: Game of Code is a relatable new chapter in the girls’ adventures that, at its heart, is about the complexities of navigating the relationships we’ve made over time. I enjoyed my foray into the playful world of Combot and rooted for Taj to find her winning strategy for balancing old friendships with new responsibilities. This latest installment from The Curie Society invites us to consider the radical possibilities of technological innovation against the all-too-human challenge of trying to stay true to ourselves.”
—NIKA, creator of Signals

“A fun and delightful story that puts brilliant brains at the forefront of an action-packed adventure! A refreshing graphic novel that is sure to be a great addition to any library!”
—Stephanie Cooke, author of ParaNorthern, Oh My Gods, and The Racc Pack

“Incredibly excited about the third installment of The Curie Society! Barbara and the team bring an absolutely visually and technologically immersive, relatable perspective about balancing gaming culture and navigating friendships in the guise of a fun spy-like lens!”
—Liana Kangas, illustrator of Star Wars High Republic Adventures, Know Your Station, and Mariko Between Worlds

Praise for the Curie Society series

“Three brilliant young women join a sisterhood of science and find themselves drawn into an adventure that will test their courage, knowledge, and friendship. A refreshing and empowering read!”
—Pia Guerra, political cartoonist and artist of Y: The Last Man

“Featuring strong teenage characters grappling with ethics in science, society, and history, this graphic novel will make a great gift for burgeoning, curious young scientists everywhere.”
—Janna Levin, author of Black Hole Blues

“A fun comic starring heroines who find themselves solving one scientific puzzle after the next!”
—Andy Weir, author of The Martian and Artemis

“The three diverse heroines of the secret Curie Society using brains, resourcefulness and cutting-edge technology to outwit nefarious rogue scientists who threaten the world. Right on!”
Nature
Heather Einhorn (Co-Creator) grew up loving Teenage Mutant Ninja Turtles, Batgirl, female detective stories, and teen spy thrillers, so she started EEP Universe to make her own. In her career she’s worked with Godzilla, Batman, and Superman, and as an executive producer for EEP she co-created the teen detective scripted podcast series Lethal Lit: A Tig Torres Mystery, the science adventure graphic novel series The Curie Society, and the webcomic/pop music star Free Hexel, among many others. She lives in New York City and Southampton with her creative partner, Adam Staffaroni.
Barbara Perez Marquez View titles by Barbara Perez Marquez
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About

The brainy young heroes of the Curie Society discover a mind-bending plot that will test the limits of their abilities, and of science itself, to save the world from another scientist’s megalomania.


Our heroic teen science prodigies are back for a new mission with the Curie Society, an elite secret organization within which brilliant women can pursue the furthest reaches of their intellect. This time, Eris has returned as well, with startling new tech to wield in its sinister plans!

There’s a world of possibilities awaiting the brilliant young scientists of the Curie Society—but what if the designs of their criminally brilliant one-time partner threaten that world? Taj, Maya, and Simone are off to Madrid to help the local Curie Society chapter at a big technology conference, and this sunny working vacation is about to go haywire! Taj's high school friends are also in town for an international E-sports tournament, and she is torn between work and play. With a key member of the team distracted, the nefarious Eris organization sees a golden opportunity to step in and seize the advantage. They’re using an AI translator to stoke tensions at the conference, but to what end?

When the plot is uncovered, the Curie Society must use every weapon in their intellectual arsenal—and every member will need to be in play—to defuse a global catastrophe!

Praise

ENDORSEMENTS

“This book is a beautifully illustrated story about fighting for your passions, friends, and community, while also saving the world. An exciting and timely adventure!”
—Hannah Templer, creator of Cosmoknights

“An exciting, high-stakes game of cat and mouse between a shady tech giant and our egalitarian Society!”
—Whitney Gardner, author of Free Piano (Not Haunted)

The Curie Society: Game of Code not only depicts a brutally honest view of what it’s like to work in a competitive creative field but also how important friends and human connections are in an always-changing world of technology. Finally, a comic that offers a nuanced explanation of the complexities that artificial intelligence has in our day-to-day lives—and the ethical issues it presents.”
—Henry Barajas, author of Death to Pachuco, Helm Greycastle, and Batman: Urban Legends

The Curie Society: Game of Code is a relatable new chapter in the girls’ adventures that, at its heart, is about the complexities of navigating the relationships we’ve made over time. I enjoyed my foray into the playful world of Combot and rooted for Taj to find her winning strategy for balancing old friendships with new responsibilities. This latest installment from The Curie Society invites us to consider the radical possibilities of technological innovation against the all-too-human challenge of trying to stay true to ourselves.”
—NIKA, creator of Signals

“A fun and delightful story that puts brilliant brains at the forefront of an action-packed adventure! A refreshing graphic novel that is sure to be a great addition to any library!”
—Stephanie Cooke, author of ParaNorthern, Oh My Gods, and The Racc Pack

“Incredibly excited about the third installment of The Curie Society! Barbara and the team bring an absolutely visually and technologically immersive, relatable perspective about balancing gaming culture and navigating friendships in the guise of a fun spy-like lens!”
—Liana Kangas, illustrator of Star Wars High Republic Adventures, Know Your Station, and Mariko Between Worlds

Praise for the Curie Society series

“Three brilliant young women join a sisterhood of science and find themselves drawn into an adventure that will test their courage, knowledge, and friendship. A refreshing and empowering read!”
—Pia Guerra, political cartoonist and artist of Y: The Last Man

“Featuring strong teenage characters grappling with ethics in science, society, and history, this graphic novel will make a great gift for burgeoning, curious young scientists everywhere.”
—Janna Levin, author of Black Hole Blues

“A fun comic starring heroines who find themselves solving one scientific puzzle after the next!”
—Andy Weir, author of The Martian and Artemis

“The three diverse heroines of the secret Curie Society using brains, resourcefulness and cutting-edge technology to outwit nefarious rogue scientists who threaten the world. Right on!”
Nature

Author

Heather Einhorn (Co-Creator) grew up loving Teenage Mutant Ninja Turtles, Batgirl, female detective stories, and teen spy thrillers, so she started EEP Universe to make her own. In her career she’s worked with Godzilla, Batman, and Superman, and as an executive producer for EEP she co-created the teen detective scripted podcast series Lethal Lit: A Tig Torres Mystery, the science adventure graphic novel series The Curie Society, and the webcomic/pop music star Free Hexel, among many others. She lives in New York City and Southampton with her creative partner, Adam Staffaroni.
Barbara Perez Marquez View titles by Barbara Perez Marquez

Rights

Available for sale exclusive:
•     Afghanistan
•     Aland Islands
•     Albania
•     Algeria
•     Andorra
•     Angola
•     Anguilla
•     Antarctica
•     Antigua/Barbuda
•     Argentina
•     Armenia
•     Aruba
•     Australia
•     Austria
•     Azerbaijan
•     Bahamas
•     Bahrain
•     Bangladesh
•     Barbados
•     Belarus
•     Belgium
•     Belize
•     Benin
•     Bermuda
•     Bhutan
•     Bolivia
•     Bonaire, Saba
•     Bosnia Herzeg.
•     Botswana
•     Bouvet Island
•     Brazil
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•     Brit.Virgin Is.
•     Brunei
•     Bulgaria
•     Burkina Faso
•     Burundi
•     Cambodia
•     Cameroon
•     Canada
•     Cape Verde
•     Cayman Islands
•     Centr.Afr.Rep.
•     Chad
•     Chile
•     China
•     Christmas Islnd
•     Cocos Islands
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•     Cook Islands
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•     Maldives
•     Mali
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•     Marshall island
•     Martinique
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•     Mauritius
•     Mayotte
•     Mexico
•     Micronesia
•     Minor Outl.Ins.
•     Moldavia
•     Monaco
•     Mongolia
•     Montenegro
•     Montserrat
•     Morocco
•     Mozambique
•     Myanmar
•     Namibia
•     Nauru
•     Nepal
•     Netherlands
•     New Caledonia
•     New Zealand
•     Nicaragua
•     Niger
•     Nigeria
•     Niue
•     Norfolk Island
•     North Korea
•     North Mariana
•     Norway
•     Oman
•     Pakistan
•     Palau
•     Palestinian Ter
•     Panama
•     PapuaNewGuinea
•     Paraguay
•     Peru
•     Philippines
•     Pitcairn Islnds
•     Poland
•     Portugal
•     Puerto Rico
•     Qatar
•     Reunion Island
•     Romania
•     Russian Fed.
•     Rwanda
•     S. Sandwich Ins
•     Saint Martin
•     Samoa,American
•     San Marino
•     SaoTome Princip
•     Saudi Arabia
•     Senegal
•     Serbia
•     Seychelles
•     Sierra Leone
•     Singapore
•     Sint Maarten
•     Slovakia
•     Slovenia
•     Solomon Islands
•     Somalia
•     South Africa
•     South Korea
•     South Sudan
•     Spain
•     Sri Lanka
•     St Barthelemy
•     St. Helena
•     St. Lucia
•     St. Vincent
•     St.Chr.,Nevis
•     St.Pier,Miquel.
•     Sth Terr. Franc
•     Sudan
•     Suriname
•     Svalbard
•     Swaziland
•     Sweden
•     Switzerland
•     Syria
•     Tadschikistan
•     Taiwan
•     Tanzania
•     Thailand
•     Timor-Leste
•     Togo
•     Tokelau Islands
•     Tonga
•     Trinidad,Tobago
•     Tunisia
•     Turkey
•     Turkmenistan
•     Turks&Caicos Is
•     Tuvalu
•     US Virgin Is.
•     USA
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•     Ukraine
•     Unit.Arab Emir.
•     United Kingdom
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•     Uzbekistan
•     Vanuatu
•     Vatican City
•     Venezuela
•     Vietnam
•     Wallis,Futuna
•     West Saharan
•     Western Samoa
•     Yemen
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