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The Maze Runner (Maze Runner, Book One)

Book One

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Best Seller
Paperback
$13.99 US
5.38"W x 8.25"H x 0.86"D   (13.7 x 21.0 x 2.2 cm) | 11 oz (312 g) | 24 per carton
On sale Aug 24, 2010 | 416 Pages | 978-0-385-73795-1
Age 12 and up | Grade 7 & Up
Reading Level: Lexile HL770L | Fountas & Pinnell X
Sales rights: US, Canada, Open Mkt
Book one in the blockbuster Maze Runner series that spawned a movie franchise and ushered in a worldwide phenomenon! And don’t miss The Fever Code, the highly-anticipated series conclusion that finally reveals the story of how the maze was built!
 
   When Thomas wakes up in the lift, the only thing he can remember is his name. He’s surrounded by strangers—boys whose memories are also gone.
   Outside the towering stone walls that surround them is a limitless, ever-changing maze. It’s the only way out—and no one’s ever made it through alive.
   Then a girl arrives. The first girl ever. And the message she delivers is terrifying: Remember. Survive. Run.

The Maze Runner and Maze Runner: The Scorch Trials, and Maze Runner: The Death Cure all are now major motion pictures featuring the star of MTV's Teen Wolf, Dylan O’Brien; Kaya Scodelario; Aml Ameen; Will Poulter; and Thomas Brodie-Sangster.
 
Also look for James Dashner’s edge-of-your-seat MORTALITY DOCTRINE series!

Praise for the Maze Runner series:

A #1 New York Times Bestselling Series
USA Today Bestseller
Kirkus Reviews Best Teen Book of the Year
An ALA-YASLA Best Fiction for Young Adults Book
An ALA-YALSA Quick Pick
 
“[A] mysterious survival saga that passionate fans describe as a fusion of Lord of the FliesThe Hunger Games, and Lost.” —EW
 
“Wonderful action writing—fast-paced…but smart and well observed.” Newsday
 
“[A] nail-biting must-read.” Seventeen
 
“Breathless, cinematic action.” —Publishers Weekly
 
Heart pounding to the very last moment.” —Kirkus Reviews
 
Exclamation-worthy.” —Romantic Times
 
“James Dashner’s illuminating prequel [The Kill Order] will thrill fans of this Maze Runner [series] and prove just as exciting for readers new to the series.” —Shelf Awareness, Starred

Take a deep breath before you start any James Dashner book.” —Deseret News
Chapter 1


He began his new life standing up, surrounded by cold darkness and stale, dusty air.
Metal ground against metal; a lurching shudder shook the floor beneath him. He fell down at the sudden movement and shuffled backward on his hands and feet, drops of sweat beading on his forehead despite the cool air. His back struck a hard metal wall; he slid along it until he hit the corner of the room. Sinking to the floor, he pulled his legs up tight against his body, hoping his eyes would soon adjust to the darkness.

With another jolt, the room jerked upward like an old lift in a mine shaft.

Harsh sounds of chains and pulleys, like the workings of an ancient steel factory, echoed through the room, bouncing off the walls with a hollow, tinny whine. The lightless elevator swayed back and forth as it ascended, turning the boy's stomach sour with nausea; a smell like burnt oil invaded his senses, making him feel worse. He wanted to cry, but no tears came; he could only sit there, alone, waiting.

My name is Thomas, he thought.

That... that was the only thing he could remember about his life.

He didn't understand how this could be possible. His mind functioned without flaw, trying to calculate his surroundings and predicament. Knowledge flooded his thoughts, facts and images, memories and details of the world and how it works. He pictured snow on trees, running down a leaf-strewn road, eating a hamburger, the moon casting a pale glow on a grassy meadow, swimming in a lake, a busy city square with hundreds of people bustling about their business.

And yet he didn't know where he came from, or how he'd gotten inside the dark lift, or who his parents were. He didn't even know his last name. Images of people flashed across his mind, but there was no recognition, their faces replaced with haunted smears of color. He couldn't think of one person he knew, or recall a single conversation.

The room continued its ascent, swaying; Thomas grew immune to the ceaseless rattling of the chains that pulled him upward. A long time passed. Minutes stretched into hours, although it was impossible to know for sure because every second seemed an eternity. No. He was smarter than that. Trusting his instincts, he knew he'd been moving for roughly half an hour.

Strangely enough, he felt his fear whisked away like a swarm of gnats caught in the wind, replaced by an intense curiosity. He wanted to know where he was and what was happening.

With a groan and then a clonk, the rising room halted; the sudden change jolted Thomas from his huddled position and threw him across the hard floor. As he scrambled to his feet, he felt the room sway less and less until it finally stilled. Everything fell silent.

A minute passed. Two. He looked in every direction but saw only darkness; he felt along the walls again, searching for a way out. But there was nothing, only the cool metal. He groaned in frustration; his echo amplified through the air, like the haunted moan of death. It faded, and silence returned. He screamed, called for help, pounded on the walls with his fists.

Nothing.

Thomas backed into the corner once again, folded his arms and shivered, and the fear returned. He felt a worrying shudder in his chest, as if his heart wanted to escape, to flee his body.

"Someone... help... me!" he screamed; each word ripped his throat raw.

A loud clank rang out above him and he sucked in a startled breath as he looked up. A straight line of light appeared across the ceiling of the room, and Thomas watched as it expanded. A heavy grating sound revealed double sliding doors being forced open. After so long in darkness, the light stabbed his eyes; he looked away, covering his face with both hands.

He heard noises above--voices--and fear squeezed his chest.

"Look at that shank."

"How old is he?"

"Looks like a klunk in a T-shirt."

"You're the klunk, shuck-face."

"Dude, it smells like feet down there!"

"Hope you enjoyed the one-way trip, Greenie."

"Ain't no ticket back, bro."

Thomas was hit with a wave of confusion, blistered with panic. The voices were odd, tinged with echo; some of the words were completely foreign--others felt familiar. He willed his eyes to adjust as he squinted toward the light and those speaking. At first he could see only shifting shadows, but they soon turned into the shapes of bodies--people bending over the hole in the ceiling, looking down at him, pointing.

And then, as if the lens of a camera had sharpened its focus, the faces cleared. They were boys, all of them--some young, some older. Thomas didn't know what he'd expected, but seeing those faces puzzled him. They were just teenagers. Kids. Some of his fear melted away, but not enough to calm his racing heart.

Someone lowered a rope from above, the end of it tied into a big loop. Thomas hesitated, then stepped into it with his right foot and clutched the rope as he was yanked toward the sky. Hands reached down, lots of hands, grabbing him by his clothes, pulling him up. The world seemed to spin, a swirling mist of faces and color and light. A storm of emotions wrenched his gut, twisted and pulled; he wanted to scream, cry, throw up. The chorus of voices had grown silent, but someone spoke as they yanked him over the sharp edge of the dark box. And Thomas knew he'd never forget the words.

"Nice to meet ya, shank," the boy said. "Welcome to the Glade."
  • WINNER
    ALA Best Books for Young Adults
  • WINNER
    Young Adult Services Division, School Library Journal Author Award
  • WINNER
    Tennessee Volunteer State Book Award
  • WINNER
    New Jersey Garden State Teen Book Award
  • WINNER
    New Hampshire Great Stone Face Children's Book Award
  • WINNER
    Kentucky Bluegrass Award
  • WINNER
    Florida Sunshine State Book Award
  • WINNER
    Charlotte Zolotow Award
  • WINNER
    ALA Quick Pick for Reluctant Readers
  • WINNER | 2018
    New York State Three Apples Award
  • WINNER | 2009
    Kirkus Reviews Best Young Adult Books
  • WINNER | 2009
    Kid's Indie Next List "Inspired Recommendations for Kids from Indie Booksellers"
  • NOMINEE
    North Carolina Children's Book Award
  • NOMINEE
    New York State Charlotte Award
  • NOMINEE
    Pennsylvania Young Readers Choice Award
  • HONOR
    Louisiana Young Reader's Choice Award
  • NOMINEE
    New Jersey Garden State Teen Book Award
  • NOMINEE
    ALA Popular Paperbacks for Young Adults
  • NOMINEE
    Indiana Young Hoosier Award
  • NOMINEE
    Kentucky Bluegrass Award
  • NOMINEE
    Missouri Gateway Readers Award
  • NOMINEE | 2012
    Connecticut Nutmeg Children's Book Master List
  • NOMINEE | 2011
    Tennessee Volunteer State Book Master List
  • SELECTION | 2010
    Texas Lone Star Reading List
Praise for the Maze Runner series:
A #1 New York Times Bestselling Series
A USA Today Bestseller
A Kirkus Reviews Best Teen Book of the Year
An ALA-YASLA Best Fiction for Young Adults Book
An ALA-YALSA Quick Pick
 
"[A] mysterious survival saga that passionate fans describe as a fusion of Lord of the Flies, The Hunger Games, and Lost."—EW
 
“Wonderful action writing—fast-paced…but smart and well observed.”Newsday
 
“[A] nail-biting must-read.”Seventeen
 
“Breathless, cinematic action.”—Publishers Weekly
 
Heart pounding to the very last moment.”—Kirkus Reviews
 
Exclamation-worthy.”—Romantic Times
 
[STAR] “James Dashner’s illuminating prequel [The Kill Order] will thrill fans of this Maze Runner [series] and prove just as exciting for readers new to the series.”—Shelf Awareness, Starred

"Take a deep breath before you start any James Dashner book."-Deseret News
James Dashner is the author of the #1 New York Times bestselling Maze Runner series: The Maze Runner, The Scorch Trials, The Death Cure, The Kill Order and The Fever Code, as well as the bestselling Mortality Doctrine series: The Eye of Minds, The Rule of Thoughts, and The Game of Lives. Dashner was born and raised in Georgia, but now lives and writes in the Rocky Mountains. To learn more about him and his books, visit JamesDashner.com, follow @jamesdashner on Twitter, and find dashnerjames on Instagram. View titles by James Dashner

James Dashner (author of The Maze Runner) at San Diego Comic Con 2014

James Dashner / Arwen Elys Dayton Chat

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Educator Guide for The Maze Runner (Maze Runner, Book One)

Classroom-based guides appropriate for schools and colleges provide pre-reading and classroom activities, discussion questions connected to the curriculum, further reading, and resources.

(Please note: the guide displayed here is the most recently uploaded version; while unlikely, any page citation discrepancies between the guide and book is likely due to pagination differences between a book’s different formats.)

Discussion Guide for The Maze Runner (Maze Runner, Book One)

Provides questions, discussion topics, suggested reading lists, introductions and/or author Q&As, which are intended to enhance reading groups’ experiences.

(Please note: the guide displayed here is the most recently uploaded version; while unlikely, any page citation discrepancies between the guide and book is likely due to pagination differences between a book’s different formats.)

About

Book one in the blockbuster Maze Runner series that spawned a movie franchise and ushered in a worldwide phenomenon! And don’t miss The Fever Code, the highly-anticipated series conclusion that finally reveals the story of how the maze was built!
 
   When Thomas wakes up in the lift, the only thing he can remember is his name. He’s surrounded by strangers—boys whose memories are also gone.
   Outside the towering stone walls that surround them is a limitless, ever-changing maze. It’s the only way out—and no one’s ever made it through alive.
   Then a girl arrives. The first girl ever. And the message she delivers is terrifying: Remember. Survive. Run.

The Maze Runner and Maze Runner: The Scorch Trials, and Maze Runner: The Death Cure all are now major motion pictures featuring the star of MTV's Teen Wolf, Dylan O’Brien; Kaya Scodelario; Aml Ameen; Will Poulter; and Thomas Brodie-Sangster.
 
Also look for James Dashner’s edge-of-your-seat MORTALITY DOCTRINE series!

Praise for the Maze Runner series:

A #1 New York Times Bestselling Series
USA Today Bestseller
Kirkus Reviews Best Teen Book of the Year
An ALA-YASLA Best Fiction for Young Adults Book
An ALA-YALSA Quick Pick
 
“[A] mysterious survival saga that passionate fans describe as a fusion of Lord of the FliesThe Hunger Games, and Lost.” —EW
 
“Wonderful action writing—fast-paced…but smart and well observed.” Newsday
 
“[A] nail-biting must-read.” Seventeen
 
“Breathless, cinematic action.” —Publishers Weekly
 
Heart pounding to the very last moment.” —Kirkus Reviews
 
Exclamation-worthy.” —Romantic Times
 
“James Dashner’s illuminating prequel [The Kill Order] will thrill fans of this Maze Runner [series] and prove just as exciting for readers new to the series.” —Shelf Awareness, Starred

Take a deep breath before you start any James Dashner book.” —Deseret News

Excerpt

Chapter 1


He began his new life standing up, surrounded by cold darkness and stale, dusty air.
Metal ground against metal; a lurching shudder shook the floor beneath him. He fell down at the sudden movement and shuffled backward on his hands and feet, drops of sweat beading on his forehead despite the cool air. His back struck a hard metal wall; he slid along it until he hit the corner of the room. Sinking to the floor, he pulled his legs up tight against his body, hoping his eyes would soon adjust to the darkness.

With another jolt, the room jerked upward like an old lift in a mine shaft.

Harsh sounds of chains and pulleys, like the workings of an ancient steel factory, echoed through the room, bouncing off the walls with a hollow, tinny whine. The lightless elevator swayed back and forth as it ascended, turning the boy's stomach sour with nausea; a smell like burnt oil invaded his senses, making him feel worse. He wanted to cry, but no tears came; he could only sit there, alone, waiting.

My name is Thomas, he thought.

That... that was the only thing he could remember about his life.

He didn't understand how this could be possible. His mind functioned without flaw, trying to calculate his surroundings and predicament. Knowledge flooded his thoughts, facts and images, memories and details of the world and how it works. He pictured snow on trees, running down a leaf-strewn road, eating a hamburger, the moon casting a pale glow on a grassy meadow, swimming in a lake, a busy city square with hundreds of people bustling about their business.

And yet he didn't know where he came from, or how he'd gotten inside the dark lift, or who his parents were. He didn't even know his last name. Images of people flashed across his mind, but there was no recognition, their faces replaced with haunted smears of color. He couldn't think of one person he knew, or recall a single conversation.

The room continued its ascent, swaying; Thomas grew immune to the ceaseless rattling of the chains that pulled him upward. A long time passed. Minutes stretched into hours, although it was impossible to know for sure because every second seemed an eternity. No. He was smarter than that. Trusting his instincts, he knew he'd been moving for roughly half an hour.

Strangely enough, he felt his fear whisked away like a swarm of gnats caught in the wind, replaced by an intense curiosity. He wanted to know where he was and what was happening.

With a groan and then a clonk, the rising room halted; the sudden change jolted Thomas from his huddled position and threw him across the hard floor. As he scrambled to his feet, he felt the room sway less and less until it finally stilled. Everything fell silent.

A minute passed. Two. He looked in every direction but saw only darkness; he felt along the walls again, searching for a way out. But there was nothing, only the cool metal. He groaned in frustration; his echo amplified through the air, like the haunted moan of death. It faded, and silence returned. He screamed, called for help, pounded on the walls with his fists.

Nothing.

Thomas backed into the corner once again, folded his arms and shivered, and the fear returned. He felt a worrying shudder in his chest, as if his heart wanted to escape, to flee his body.

"Someone... help... me!" he screamed; each word ripped his throat raw.

A loud clank rang out above him and he sucked in a startled breath as he looked up. A straight line of light appeared across the ceiling of the room, and Thomas watched as it expanded. A heavy grating sound revealed double sliding doors being forced open. After so long in darkness, the light stabbed his eyes; he looked away, covering his face with both hands.

He heard noises above--voices--and fear squeezed his chest.

"Look at that shank."

"How old is he?"

"Looks like a klunk in a T-shirt."

"You're the klunk, shuck-face."

"Dude, it smells like feet down there!"

"Hope you enjoyed the one-way trip, Greenie."

"Ain't no ticket back, bro."

Thomas was hit with a wave of confusion, blistered with panic. The voices were odd, tinged with echo; some of the words were completely foreign--others felt familiar. He willed his eyes to adjust as he squinted toward the light and those speaking. At first he could see only shifting shadows, but they soon turned into the shapes of bodies--people bending over the hole in the ceiling, looking down at him, pointing.

And then, as if the lens of a camera had sharpened its focus, the faces cleared. They were boys, all of them--some young, some older. Thomas didn't know what he'd expected, but seeing those faces puzzled him. They were just teenagers. Kids. Some of his fear melted away, but not enough to calm his racing heart.

Someone lowered a rope from above, the end of it tied into a big loop. Thomas hesitated, then stepped into it with his right foot and clutched the rope as he was yanked toward the sky. Hands reached down, lots of hands, grabbing him by his clothes, pulling him up. The world seemed to spin, a swirling mist of faces and color and light. A storm of emotions wrenched his gut, twisted and pulled; he wanted to scream, cry, throw up. The chorus of voices had grown silent, but someone spoke as they yanked him over the sharp edge of the dark box. And Thomas knew he'd never forget the words.

"Nice to meet ya, shank," the boy said. "Welcome to the Glade."

Awards

  • WINNER
    ALA Best Books for Young Adults
  • WINNER
    Young Adult Services Division, School Library Journal Author Award
  • WINNER
    Tennessee Volunteer State Book Award
  • WINNER
    New Jersey Garden State Teen Book Award
  • WINNER
    New Hampshire Great Stone Face Children's Book Award
  • WINNER
    Kentucky Bluegrass Award
  • WINNER
    Florida Sunshine State Book Award
  • WINNER
    Charlotte Zolotow Award
  • WINNER
    ALA Quick Pick for Reluctant Readers
  • WINNER | 2018
    New York State Three Apples Award
  • WINNER | 2009
    Kirkus Reviews Best Young Adult Books
  • WINNER | 2009
    Kid's Indie Next List "Inspired Recommendations for Kids from Indie Booksellers"
  • NOMINEE
    North Carolina Children's Book Award
  • NOMINEE
    New York State Charlotte Award
  • NOMINEE
    Pennsylvania Young Readers Choice Award
  • HONOR
    Louisiana Young Reader's Choice Award
  • NOMINEE
    New Jersey Garden State Teen Book Award
  • NOMINEE
    ALA Popular Paperbacks for Young Adults
  • NOMINEE
    Indiana Young Hoosier Award
  • NOMINEE
    Kentucky Bluegrass Award
  • NOMINEE
    Missouri Gateway Readers Award
  • NOMINEE | 2012
    Connecticut Nutmeg Children's Book Master List
  • NOMINEE | 2011
    Tennessee Volunteer State Book Master List
  • SELECTION | 2010
    Texas Lone Star Reading List

Praise

Praise for the Maze Runner series:
A #1 New York Times Bestselling Series
A USA Today Bestseller
A Kirkus Reviews Best Teen Book of the Year
An ALA-YASLA Best Fiction for Young Adults Book
An ALA-YALSA Quick Pick
 
"[A] mysterious survival saga that passionate fans describe as a fusion of Lord of the Flies, The Hunger Games, and Lost."—EW
 
“Wonderful action writing—fast-paced…but smart and well observed.”Newsday
 
“[A] nail-biting must-read.”Seventeen
 
“Breathless, cinematic action.”—Publishers Weekly
 
Heart pounding to the very last moment.”—Kirkus Reviews
 
Exclamation-worthy.”—Romantic Times
 
[STAR] “James Dashner’s illuminating prequel [The Kill Order] will thrill fans of this Maze Runner [series] and prove just as exciting for readers new to the series.”—Shelf Awareness, Starred

"Take a deep breath before you start any James Dashner book."-Deseret News

Author

James Dashner is the author of the #1 New York Times bestselling Maze Runner series: The Maze Runner, The Scorch Trials, The Death Cure, The Kill Order and The Fever Code, as well as the bestselling Mortality Doctrine series: The Eye of Minds, The Rule of Thoughts, and The Game of Lives. Dashner was born and raised in Georgia, but now lives and writes in the Rocky Mountains. To learn more about him and his books, visit JamesDashner.com, follow @jamesdashner on Twitter, and find dashnerjames on Instagram. View titles by James Dashner

Media

James Dashner (author of The Maze Runner) at San Diego Comic Con 2014

James Dashner / Arwen Elys Dayton Chat

Rights

Available for sale exclusive:
•     Canada
•     Guam
•     Minor Outl.Ins.
•     North Mariana
•     Philippines
•     Puerto Rico
•     Samoa,American
•     US Virgin Is.
•     USA

Available for sale non-exclusive:
•     Afghanistan
•     Aland Islands
•     Albania
•     Algeria
•     Andorra
•     Angola
•     Anguilla
•     Antarctica
•     Argentina
•     Armenia
•     Aruba
•     Austria
•     Azerbaijan
•     Bahrain
•     Belarus
•     Belgium
•     Benin
•     Bhutan
•     Bolivia
•     Bonaire, Saba
•     Bosnia Herzeg.
•     Bouvet Island
•     Brazil
•     Bulgaria
•     Burkina Faso
•     Burundi
•     Cambodia
•     Cameroon
•     Cape Verde
•     Centr.Afr.Rep.
•     Chad
•     Chile
•     China
•     Colombia
•     Comoro Is.
•     Congo
•     Cook Islands
•     Costa Rica
•     Croatia
•     Cuba
•     Curacao
•     Czech Republic
•     Dem. Rep. Congo
•     Denmark
•     Djibouti
•     Dominican Rep.
•     Ecuador
•     Egypt
•     El Salvador
•     Equatorial Gui.
•     Eritrea
•     Estonia
•     Ethiopia
•     Faroe Islands
•     Finland
•     France
•     Fren.Polynesia
•     French Guinea
•     Gabon
•     Georgia
•     Germany
•     Greece
•     Greenland
•     Guadeloupe
•     Guatemala
•     Guinea Republic
•     Guinea-Bissau
•     Haiti
•     Heard/McDon.Isl
•     Honduras
•     Hong Kong
•     Hungary
•     Iceland
•     Indonesia
•     Iran
•     Iraq
•     Israel
•     Italy
•     Ivory Coast
•     Japan
•     Jordan
•     Kazakhstan
•     Kuwait
•     Kyrgyzstan
•     Laos
•     Latvia
•     Lebanon
•     Liberia
•     Libya
•     Liechtenstein
•     Lithuania
•     Luxembourg
•     Macau
•     Macedonia
•     Madagascar
•     Maldives
•     Mali
•     Marshall island
•     Martinique
•     Mauritania
•     Mayotte
•     Mexico
•     Micronesia
•     Moldavia
•     Monaco
•     Mongolia
•     Montenegro
•     Morocco
•     Myanmar
•     Nepal
•     Netherlands
•     New Caledonia
•     Nicaragua
•     Niger
•     Niue
•     Norfolk Island
•     North Korea
•     Norway
•     Oman
•     Palau
•     Palestinian Ter
•     Panama
•     Paraguay
•     Peru
•     Poland
•     Portugal
•     Qatar
•     Reunion Island
•     Romania
•     Russian Fed.
•     Rwanda
•     Saint Martin
•     San Marino
•     SaoTome Princip
•     Saudi Arabia
•     Senegal
•     Serbia
•     Singapore
•     Sint Maarten
•     Slovakia
•     Slovenia
•     South Korea
•     South Sudan
•     Spain
•     St Barthelemy
•     St.Pier,Miquel.
•     Sth Terr. Franc
•     Sudan
•     Suriname
•     Svalbard
•     Sweden
•     Switzerland
•     Syria
•     Tadschikistan
•     Taiwan
•     Thailand
•     Timor-Leste
•     Togo
•     Tokelau Islands
•     Tunisia
•     Turkey
•     Turkmenistan
•     Ukraine
•     Unit.Arab Emir.
•     Uruguay
•     Uzbekistan
•     Vatican City
•     Venezuela
•     Vietnam
•     Wallis,Futuna
•     West Saharan
•     Western Samoa
•     Yemen

Not available for sale:
•     Antigua/Barbuda
•     Australia
•     Bahamas
•     Bangladesh
•     Barbados
•     Belize
•     Bermuda
•     Botswana
•     Brit.Ind.Oc.Ter
•     Brit.Virgin Is.
•     Brunei
•     Cayman Islands
•     Christmas Islnd
•     Cocos Islands
•     Cyprus
•     Dominica
•     Falkland Islnds
•     Fiji
•     Gambia
•     Ghana
•     Gibraltar
•     Grenada
•     Guernsey
•     Guyana
•     India
•     Ireland
•     Isle of Man
•     Jamaica
•     Jersey
•     Kenya
•     Kiribati
•     Lesotho
•     Malawi
•     Malaysia
•     Malta
•     Mauritius
•     Montserrat
•     Mozambique
•     Namibia
•     Nauru
•     New Zealand
•     Nigeria
•     Pakistan
•     PapuaNewGuinea
•     Pitcairn Islnds
•     S. Sandwich Ins
•     Seychelles
•     Sierra Leone
•     Solomon Islands
•     Somalia
•     South Africa
•     Sri Lanka
•     St. Helena
•     St. Lucia
•     St. Vincent
•     St.Chr.,Nevis
•     Swaziland
•     Tanzania
•     Tonga
•     Trinidad,Tobago
•     Turks&Caicos Is
•     Tuvalu
•     Uganda
•     United Kingdom
•     Vanuatu
•     Zambia
•     Zimbabwe

Guides

Educator Guide for The Maze Runner (Maze Runner, Book One)

Classroom-based guides appropriate for schools and colleges provide pre-reading and classroom activities, discussion questions connected to the curriculum, further reading, and resources.

(Please note: the guide displayed here is the most recently uploaded version; while unlikely, any page citation discrepancies between the guide and book is likely due to pagination differences between a book’s different formats.)

Discussion Guide for The Maze Runner (Maze Runner, Book One)

Provides questions, discussion topics, suggested reading lists, introductions and/or author Q&As, which are intended to enhance reading groups’ experiences.

(Please note: the guide displayed here is the most recently uploaded version; while unlikely, any page citation discrepancies between the guide and book is likely due to pagination differences between a book’s different formats.)